Warhammer 40k Chaos
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Getting Started With Chaos Space Marines
Gathering Your Troops
Painting Your Troops
Four Colours Of Chaos
THE THOUSAND SONS OF TZEENTCH
THE BERZERKERS OF KHORNE
THE EMPEROR'S CHILDREN OF SLAANESH
THE DEATH GUARD OF NURGLE
A SIMPLE SCENARIO
BUILDING A CORE ARMY
WHAT TO DO NOW
A SIMPLE SCENARIO

Now it's time to use your fully assembled (and partially painted) Chaos Space Marines to play some Warhammer 40,000. This is a really simple scenario that you can play with a friend to introduce yourself to the game and get a feel for the flow of play.

The Plague Marines Attack
Supported by a Defiler, Plague Marines attack an unwary Space Wolves patrol.

OVERVIEW
The forces of Chaos are not only in a constant war against existence; they are also in a constant battle against themselves. When they are able to unite, the rest of the galaxy trembles before the onslaught. In the meantime, the Chaos Space Marines whet their thirst for combat by attacking each other, much to the enjoyment of the Chaos gods.

ARMIES
This scenario uses the contents of the Chaos Space Marines boxed set (eight models). Each player controls four Chaos Space Marines armed however you choose.

SCENARIO SPECIAL RULES
Use the Loose Formation and To the Death! special rules.

Loose Formation. Since the scenario is a small combat action, models do not need to follow the Squad Coherency rules. Each model can move wherever it wants!

To the Death! All those involved know death well and do not fear it. You may ignore any and all Morale rules during the game.

SETUP
1) Place an appropriate number of ruins, buildings, and other terrain on a 2' x 2' table or area. If you don't have any painted terrain, feel free to use common items as proxies (eg, that soda can sure looks like a storage tank to me).

2) Roll a D6. The player with the high roll chooses a table edge and places a single model anywhere along that edge. The other player then places a model along the opposite table edge. Alternate placing models until all 8 are in place.

3) Roll a D6. The player with the high roll chooses who takes the 1st turn.

MISSION OBJECTIVE
Chaos Raptor Annihilate the enemy! The last Chaos player standing is the winner.

RESERVES
At the start of a player's 6th turn and each subsequent turn, roll a D6. A roll of 5+ means that a Chaos Space Marine armed with a bolter has arrived as a reinforcement (drawn from casualties from combat in earlier turns). This model may immediately move into play from anywhere along that player's edge of the table.

GAME LENGTH
The game lasts until the Mission Objective has been met.

LINE OF RETREAT
You serve Chaos – there is no retreat!

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